﻿using System;
namespace Xtee.Riik.Ee.Xsd.Xtee {
    
    
    public partial class InvalidInput : global::Xtee.Riik.Ee.Xsd.Xtee.IInvalidInput {
        
        private string @__faultCode;
        
        private string @__faultString;
        
        public InvalidInput() {
        }
        
        /// <summary>
        /// All parameters
        /// </summary>
        public InvalidInput(string @faultCode, string @faultString) {
            this.@__faultCode = @faultCode;
            this.@__faultString = @faultString;
        }
        
        /// <summary>
        /// Copy Constructor
        /// </summary>
        protected InvalidInput(IInvalidInput @invalidInput) {
            this.@__faultCode = @invalidInput.FaultCode;
            this.@__faultString = @invalidInput.FaultString;
        }
        
        public virtual string FaultCode {
            get {
                return this.@__faultCode;
            }
            set {
                this.@__faultCode = value;
            }
        }
        
        public virtual string FaultString {
            get {
                return this.@__faultString;
            }
            set {
                this.@__faultString = value;
            }
        }
    }
}
